26th May 2003, 9:32 PM
I, for one, agree with Darunia. Having variety is always better. That's why I'm aiming to be a hardcore polygamist by the time I'm 40. I mean, seriously... who wants to be with the same person all the time? And these won't only be females... I'm including men, children, dogs, cats, the occasional zebra, and an orgy of paramecia to my roster of lovers. Any variety lover KNOWS that seeing a nice pair of tits just gets boring after the 4th or 5th time in a row.
Zelda: Wind Waker was repetitive all over. Why the hell do I have to play as Link ALL THE TIME? I thought it'd be fun taking the role of that fish guy that dispenses advice (I forget his name). Where's the controllable Tetra, and sidequest where you play as her to fend off dinosaurs and giant cockroaches from taking over the ship on the asteroid rings of Saturn? Dude, playing as Link gets dull after 5 seconds. It's just run here, slash slash, kill THE SAME Moblin like 5, maybe 6 TIMES in a period of 3 minutes, get the key, fight a mini-boss, blah blah blah... can you believe that we've had like 9 or so Zelda carnations, and NONE of them have Princess Zelda hentai?!? What the hell are these people gonna do, just sell us the same game with updated graphics every year or two?! Christ.
And SAILING, don't even get me started there. Why must players have monotonous, peaceful sailing forced upon them and have to resort to quiet contemplation or something other than ceaseless action to keep their whimsical attention spans on the game! When will these developers learn that players need nonstop hustle and bustle and thrills and chills! Seriously, other than the pirate ships, sharks, octos, giant octos, kargarocs, seahats, and the occasional ghost ship, it's all the same! Just the blue ocean stretching as far as the eye can see, ignoring islands, floating barrels, platforms, treasure spots, whirlwinds, and tornadoes, of course. What kinda bullshit is that?
I'm amazed that I'm the only one who agrees with Darunia here. There must be some serious Zelda zealots among you... for shame...
Zelda: Wind Waker was repetitive all over. Why the hell do I have to play as Link ALL THE TIME? I thought it'd be fun taking the role of that fish guy that dispenses advice (I forget his name). Where's the controllable Tetra, and sidequest where you play as her to fend off dinosaurs and giant cockroaches from taking over the ship on the asteroid rings of Saturn? Dude, playing as Link gets dull after 5 seconds. It's just run here, slash slash, kill THE SAME Moblin like 5, maybe 6 TIMES in a period of 3 minutes, get the key, fight a mini-boss, blah blah blah... can you believe that we've had like 9 or so Zelda carnations, and NONE of them have Princess Zelda hentai?!? What the hell are these people gonna do, just sell us the same game with updated graphics every year or two?! Christ.
And SAILING, don't even get me started there. Why must players have monotonous, peaceful sailing forced upon them and have to resort to quiet contemplation or something other than ceaseless action to keep their whimsical attention spans on the game! When will these developers learn that players need nonstop hustle and bustle and thrills and chills! Seriously, other than the pirate ships, sharks, octos, giant octos, kargarocs, seahats, and the occasional ghost ship, it's all the same! Just the blue ocean stretching as far as the eye can see, ignoring islands, floating barrels, platforms, treasure spots, whirlwinds, and tornadoes, of course. What kinda bullshit is that?
I'm amazed that I'm the only one who agrees with Darunia here. There must be some serious Zelda zealots among you... for shame...