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    Tendo City Tendo City: Metropolitan District Tendo City XGRA Interview

     
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    XGRA Interview
    lazyfatbum
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    Posts: 4,354
    Threads: 222
    Joined: 09-21-1999
    #8
    25th May 2003, 8:13 AM
    Include Turok riding on an Extreme-G Bike that's made of dinosaur bones.

    Include Shadowman riding on Mama Nettie.

    Make a remake of Shadowman for Gamecube.

    Make another Turok Game for Gamecube that doesn't suck.

    How's the frame rate of XGRA? In 1 - 4 players?

    In the in-game camera, did you include a cockpit mode?

    How many Acclaim execs does it take to screw up a good game?

    From a developers standpoint, why do you think most developers are ignoring the Gamecube Hardware and not fully exploiting it?

    What system has been the easiest to develop for in your experience?

    Since you answered "Gamecube", why doesn't someone at your FUCKING COMPANY get off their GOD DAMN ASSES and start developing some FUCKING GAMES FOR IT EXCLUSIVELY and make them as GOOD as you CAN so I dont have to hear from my WHITE RAPPER FRIENDS that the XBox has the best looking games when its YOUR FAULT for not EXPLOITING THE HARDWARE LIKE A RICH HANDICAPPED OLD MAN

    no further questions
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    Messages In This Thread
    XGRA Interview - by The Former DMiller - 24th May 2003, 7:28 AM
    XGRA Interview - by Weltall - 24th May 2003, 7:56 AM
    XGRA Interview - by A Black Falcon - 24th May 2003, 12:14 PM
    XGRA Interview - by The Former DMiller - 24th May 2003, 3:53 PM
    XGRA Interview - by A Black Falcon - 24th May 2003, 4:32 PM
    XGRA Interview - by OB1 - 24th May 2003, 6:41 PM
    XGRA Interview - by The Former DMiller - 24th May 2003, 10:36 PM
    XGRA Interview - by lazyfatbum - 25th May 2003, 8:13 AM
    XGRA Interview - by big guy - 25th May 2003, 1:52 PM
    XGRA Interview - by OB1 - 25th May 2003, 5:07 PM

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