21st May 2003, 11:04 AM
From what I understand from reviews of all the Japanese releases of Soul Caliber, lazy, everything in the other two versions (save the 2 other console exclusive characters, which they would have included, but then Link would be on XBox and PS2) is on the GCN version. The only difference aside from that is that the XBox, being more powerful, supports some better sound and HDTV options.
1.) The Gamecube has a better video adapter and more video RAM than the XBox. Also, the Gamecube is able to conserve more space than the XBox DVD disks by only drawing the polygons we can see, the others are kept in RAM to be spit out when they're needed. In effect, the Gamecube disks hold just as much if not more than an XBox disk except when it comes to Pre-rendered, full screen scenes (CGI cut scenes) and high res full screen FMV which the XBox can do in it's sleep.
2.) The X-Box produces the same amount of high-quality stereo samples as the GC but the XBox has an extra 64 channels of extremely low quality mono samples to play with. These Samples are often so bad that they aren't used except for white noise channels or menu screen sounds (blips and bloops).
3.) Last I heard about SC2 is that the XBox version is that it's getting 3 or more exclusive characters and exclusive modes of play. Mind you this might be the case because of the XBox's HDD which gives the devs more options to play with but I doubt it. It would be nice to know that all 3 versions are equally swell (But all I care about is Link anyway :D)
OB1/ When I post rumors, opinions or facts on any game, system or company never once have I had to make anything up about them. The industry is fucked up enough as it is without me having to spin yarns for it.
1.) The Gamecube has a better video adapter and more video RAM than the XBox. Also, the Gamecube is able to conserve more space than the XBox DVD disks by only drawing the polygons we can see, the others are kept in RAM to be spit out when they're needed. In effect, the Gamecube disks hold just as much if not more than an XBox disk except when it comes to Pre-rendered, full screen scenes (CGI cut scenes) and high res full screen FMV which the XBox can do in it's sleep.
2.) The X-Box produces the same amount of high-quality stereo samples as the GC but the XBox has an extra 64 channels of extremely low quality mono samples to play with. These Samples are often so bad that they aren't used except for white noise channels or menu screen sounds (blips and bloops).
3.) Last I heard about SC2 is that the XBox version is that it's getting 3 or more exclusive characters and exclusive modes of play. Mind you this might be the case because of the XBox's HDD which gives the devs more options to play with but I doubt it. It would be nice to know that all 3 versions are equally swell (But all I care about is Link anyway :D)
OB1/ When I post rumors, opinions or facts on any game, system or company never once have I had to make anything up about them. The industry is fucked up enough as it is without me having to spin yarns for it.