17th May 2003, 10:22 PM
(This post was last modified: 17th May 2003, 10:49 PM by A Black Falcon.)
I liked Oni... had a lot of fun playing though it. It got hard near the end... but it was always fun beating people up with the moves it has. Sure, the weapons weren't nearly as fun to use... but you usually didn't have to use them, and they were alright as effective options in most places... it was a fun game with nice graphcs and good, easy to use controls and moves.
All it needed was a option to save when you want to. PC games have no excuse for only having checkpoints! That made the game SO, SO much harder and more frusterating! Oh well... I did beat it (on Easy, anyway). I haven't played it again (though the bonus you get for winning is kind of cool, its not that different, and you're still playing the same levels and game...)
Oh, and sure, the levels were sparse and the 'furniture' was strange and odd machines and boxes and stuff were everywhere. But layout wise the levels looked more like REAL buildings than most games... they weren't just 'go forward' cooridors. That was nice... even if it could have used more variety of furnishings. :)
Oh, and did I mention how incredibly cool the box is? The PS2 box looks alright, but the PC box blows it away because of how its big and shiny silver everywhere with lots of nice artwork... shiny, refrlective silver is such a cool box design. One other game I have (Micro Machines 2 Turbo Tournament for PC) also has a shiny silver box... )one of the best boxes in my collection. Not that that has anything to do with gameplay... its just cool. :)
All it needed was a option to save when you want to. PC games have no excuse for only having checkpoints! That made the game SO, SO much harder and more frusterating! Oh well... I did beat it (on Easy, anyway). I haven't played it again (though the bonus you get for winning is kind of cool, its not that different, and you're still playing the same levels and game...)
Oh, and sure, the levels were sparse and the 'furniture' was strange and odd machines and boxes and stuff were everywhere. But layout wise the levels looked more like REAL buildings than most games... they weren't just 'go forward' cooridors. That was nice... even if it could have used more variety of furnishings. :)
Oh, and did I mention how incredibly cool the box is? The PS2 box looks alright, but the PC box blows it away because of how its big and shiny silver everywhere with lots of nice artwork... shiny, refrlective silver is such a cool box design. One other game I have (Micro Machines 2 Turbo Tournament for PC) also has a shiny silver box... )one of the best boxes in my collection. Not that that has anything to do with gameplay... its just cool. :)