Yesterday, 11:03 AM
I think in FF7's case it was Red XIII that was the most jarring. I had always thought he was wise and older than most of the characters... but apparently he's older but mentally basically a kid? That took a bit to wrap my head around, and only makes Hojo even worse in hindsight.
Everyone loves to link the laughing scene from Final Fantasy X, but I think few have actually played that far to get that in context. Tidus and Yuna are fake laughing on purpose to try to cheer themselves up. It's supposed to sound bad! That doesn't save a lot of the other acting though.
I've been a fan of Nintendo's general "talk grunts" for a long while, so that may be part of it, but yeah, all I'm asking for is options. As I said, the voice acting I heard is pretty good!
Based on what I'm seeing, this really does seem like it's going to be spot on! I've also found out some more details. The art designer has indicated, and the former art designer has confirmed, that the design of the characters is based on puppet shows and is meant to evoke that. Once I heard that, it all clicked and I mentally started comparing this to The Dark Crystal. It makes sense why the outfits are detailed in the particular way they are now! They're meant to look like someone hand stitched them for the show, and the locations do evoke that sort of "set for the puppets" design to them. It's similar to how the art style of Super Mario Bros. 3 is based on a stage play. (Keep in mind that this doesn't mean the story of either one is "oh it's all fake Mario is consciously putting on a show for you", it's just an artistic style they're going for.) I won't really know until I get my hands on it, but it looks like it could well be the recommended first introduction to it. Of course, the N64 game will still be there, for those who want to compare the two. Nothing like connecting that through a fuzzy RF connection to a CRT and seeing just what that fuzz could do to provide some real depth to those prerendered areas like the castle town.
Everyone loves to link the laughing scene from Final Fantasy X, but I think few have actually played that far to get that in context. Tidus and Yuna are fake laughing on purpose to try to cheer themselves up. It's supposed to sound bad! That doesn't save a lot of the other acting though.
I've been a fan of Nintendo's general "talk grunts" for a long while, so that may be part of it, but yeah, all I'm asking for is options. As I said, the voice acting I heard is pretty good!
Based on what I'm seeing, this really does seem like it's going to be spot on! I've also found out some more details. The art designer has indicated, and the former art designer has confirmed, that the design of the characters is based on puppet shows and is meant to evoke that. Once I heard that, it all clicked and I mentally started comparing this to The Dark Crystal. It makes sense why the outfits are detailed in the particular way they are now! They're meant to look like someone hand stitched them for the show, and the locations do evoke that sort of "set for the puppets" design to them. It's similar to how the art style of Super Mario Bros. 3 is based on a stage play. (Keep in mind that this doesn't mean the story of either one is "oh it's all fake Mario is consciously putting on a show for you", it's just an artistic style they're going for.) I won't really know until I get my hands on it, but it looks like it could well be the recommended first introduction to it. Of course, the N64 game will still be there, for those who want to compare the two. Nothing like connecting that through a fuzzy RF connection to a CRT and seeing just what that fuzz could do to provide some real depth to those prerendered areas like the castle town.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)