10th November 2025, 6:06 PM
(8th November 2025, 3:32 PM)Dark Jaguar Wrote: Don't confuse the art design with the gameplay design. You really don't want to live in a world where gameplay mechanics can be patented. Warcraft and Starcraft wouldn't exist without Dune II after all.
In any case, as expected, the U.S. patent office are reexamining this software patent, and good.
https://www.gamesradar.com/games/pokemon...y-is-good/
Just like how Amazon should never be granted a patent on a "digital shopping cart", Nintendo has no business trying to patent the concept of capturing monsters to battle other monsters.... not least because they didn't even come up with it originally in the first place.
This conflict has always existed in gaming, though. Back in the early '80s there were lawsuits over clone games, and some of those lawsuits won. I don't agree with some of those decisions -- I think that despite clearly building off of the same formula K.C. Munchkin is more than different enough from Pac-Man to certainly be something that should not have been banned for being a copycat, that's absurd -- but there is a line there where some things were just straight copies. I don't think the complete copies should be okay. I know that patenting specific game design elements is uncommon, but it has happened a few times; articles about this case mention Namco's 'minigames in a loading screen' patent and Nintendo's patents on motion controllers.
Is Palworld different from Pokemon? Maybe, I don't know much about the gameplay (I've never cared much about any Pokemon style game after all), but the art design obviously blatantly copies Pokemon. I will not defend them for a second, not when all they're doing is copying. Defending your IP is not being a patent troll, the two things are different.
In this case, Nintendo got this patent in 2021. I'm very unclear on why they decided that throwing a pokeball in an open world is oh so different from how it worked before -- throwing a pokeball in a battle screen instead of in the world itself -- but I guess that's what the patent is about? How strange. I don't get the distinction, aren't they the same thing? I don't know offhand if there were 'capture monsters and use them as your party' games before Pokemon did that in 1996, but this case is about if games did that before Pokemon Legends Arceus and the answer seems to be 'kinda'. Maybe Nintendo will lose this but who knows. If they lose the patent it will have nothing to do with Palworld though. But again, the idea that a pokeball in an open world is something different from one in a separate battle screen makes no sense.