18th June 2025, 3:52 PM
So this game is... well, it's fun enough, but its Mario Kart. So it's RNG Simulator, the game, and it's rigged against you.
In Grand Prix mode, unless you are trying for three stars this is tolerable; you have four tracks to race on and usually can survive a mistake or a race where you get nuked at the end or randomly passed even though you did nothing wrong. However, Knockout mode is different. Recall, each Knockout race is six segments long, but unless you are going for three stars all that really matters is how you do in the last segment.
Well, when I barely manage to quality for the last segment things usually don't go well -- seriously, it's kind of obnoxious that it even lets you continue when the AI is so far ahead that catching up is impossible no matter what you do -- but the times that I'm in the lead? Well, it's Mario Kart. Getting nuked or passed right before the finish line is practically guaranteed, and it's incredibly frustrating -- I just wasted like 20 or 30 minutes for what? To finish in last (4th) and get nothing because the game is unfair? So yeah, in MKW Knockout mode is the much harder of the two main modes, I'd say, and not for fun reasons unfortunately. Of course, given that we are talking about Mario Kart here this is hardly surprising, but this is exactly the kind of reason why I've never been the biggest Mario Kart fan...
Maybe I should try the open world P-switch challenges and ? Mark Block hunting more, at least those are just about driving. However, MK games are never the most fun or exciting driving games, you know? It's a series about the action and chaos, and when nothing's going on but you driving it can get ... boring isn't quite the right word, but certainly less engaging than regular driving is in a game like Fast Fusion. Also, I don't like open worlds much... and while the game does keep track of which ? Mark Blocks you have found, as far as the P-Switch challenges go all the game does is tell you how many of them you have cleared. It's up to you to try to remember which of the several hundred you have completed and which you haven't. Fun?
Even so, is MKW worth playing? Yeah, absolutely. It's a good time more of then than it isn't. But it is Mario Kart nonsense for sure.
In Grand Prix mode, unless you are trying for three stars this is tolerable; you have four tracks to race on and usually can survive a mistake or a race where you get nuked at the end or randomly passed even though you did nothing wrong. However, Knockout mode is different. Recall, each Knockout race is six segments long, but unless you are going for three stars all that really matters is how you do in the last segment.
Well, when I barely manage to quality for the last segment things usually don't go well -- seriously, it's kind of obnoxious that it even lets you continue when the AI is so far ahead that catching up is impossible no matter what you do -- but the times that I'm in the lead? Well, it's Mario Kart. Getting nuked or passed right before the finish line is practically guaranteed, and it's incredibly frustrating -- I just wasted like 20 or 30 minutes for what? To finish in last (4th) and get nothing because the game is unfair? So yeah, in MKW Knockout mode is the much harder of the two main modes, I'd say, and not for fun reasons unfortunately. Of course, given that we are talking about Mario Kart here this is hardly surprising, but this is exactly the kind of reason why I've never been the biggest Mario Kart fan...
Maybe I should try the open world P-switch challenges and ? Mark Block hunting more, at least those are just about driving. However, MK games are never the most fun or exciting driving games, you know? It's a series about the action and chaos, and when nothing's going on but you driving it can get ... boring isn't quite the right word, but certainly less engaging than regular driving is in a game like Fast Fusion. Also, I don't like open worlds much... and while the game does keep track of which ? Mark Blocks you have found, as far as the P-Switch challenges go all the game does is tell you how many of them you have cleared. It's up to you to try to remember which of the several hundred you have completed and which you haven't. Fun?
Even so, is MKW worth playing? Yeah, absolutely. It's a good time more of then than it isn't. But it is Mario Kart nonsense for sure.