7th December 2024, 8:18 AM
(This post was last modified: 7th December 2024, 11:33 AM by Dark Jaguar.)
I've noticed the patches, so good, they're doing some minimal tweaks here and there. That's appreciated, though with all I noted above, still far from what a bare minimum "retro mode" needs (that is, to apply to everything from the main menu onward). I hadn't even noticed the lack of a feature to play the opening FMV in WC1. That's stunning. In any case, the alternate pixel shape mode is very much appreciated since the game looked pretty ugly all stretched out. Who would ever want to intentionally distort a game or movie's geometry just so they don't have "black bars" anyway?
I think the biggest issue between orc and human sides as far as balance goes is that healing requires far more input commands than bloodlust to be viable. I'm not asking for a WC3 style option where paladins auto-heal anyone injured within range, but I suppose if they altered the healing spell itself into a health buff (a sort of "overheal" effect that pushed health above the max for the unit, up to a certain percentage of their max), that would go a LONG way towards fixing that imbalance.
I will note that WC2 is still missing LAN features, and frankly at this point we're lucky they haven't removed LAN play from Warcraft III and Starcraft 1. They seem intent to coral us into their walled garden for ALL play, so they can properly advertise any upcoming DLC they might want to sell us down the line. It's ridiculous to be missing such a basic feature that is still available in the B.Net version of the game, but hey, I'm selfishly thinking of things from a player's perspective aren't I?
I think the biggest issue between orc and human sides as far as balance goes is that healing requires far more input commands than bloodlust to be viable. I'm not asking for a WC3 style option where paladins auto-heal anyone injured within range, but I suppose if they altered the healing spell itself into a health buff (a sort of "overheal" effect that pushed health above the max for the unit, up to a certain percentage of their max), that would go a LONG way towards fixing that imbalance.
I will note that WC2 is still missing LAN features, and frankly at this point we're lucky they haven't removed LAN play from Warcraft III and Starcraft 1. They seem intent to coral us into their walled garden for ALL play, so they can properly advertise any upcoming DLC they might want to sell us down the line. It's ridiculous to be missing such a basic feature that is still available in the B.Net version of the game, but hey, I'm selfishly thinking of things from a player's perspective aren't I?
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)