5th October 2024, 7:26 AM
(This post was last modified: 5th October 2024, 7:28 AM by Dark Jaguar.)
I wouldn't call that broken so much as "working as intended". I absolutely love emergent gameplay design and all the things that open up because of it. "Unintended developments" are "intended" now, and I do hope that Nintendo's new focus on that sort of thing extends to Metroid Prime 4, so that if someone finds a way to sequence break that game wide open, Nintendo embraces it instead of patching it.
As for my weird Doom obsession, I must admit that I more or less "grew out" of Doom when I was a lot younger, as I hadn't yet embraced mouse+keyboard and thus... wasn't particularly good at the game. I also ended up favoring the design of games like Goldeneye and Perfect Dark, which to my mind back then felt like more "thoughtful" shooters. However, in recent years I got right back into Doom and fell right back in love with the game, and that's expanded quite a bit. It's amazing just how creative people have gotten with map design and mods and so on, what with the game's source code fully available and free to all.
As for my weird Doom obsession, I must admit that I more or less "grew out" of Doom when I was a lot younger, as I hadn't yet embraced mouse+keyboard and thus... wasn't particularly good at the game. I also ended up favoring the design of games like Goldeneye and Perfect Dark, which to my mind back then felt like more "thoughtful" shooters. However, in recent years I got right back into Doom and fell right back in love with the game, and that's expanded quite a bit. It's amazing just how creative people have gotten with map design and mods and so on, what with the game's source code fully available and free to all.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)