3rd February 2024, 6:09 PM
I have duel-wind sword thingies (whatever they were called) and that combo results in a basically invincible force field of "wind scar" based death. Of note is how glitchy getting a full completion map can be, and in my case, I ALWAYS slip-slide right back into the hidden grate at the very start of the game for a few extra percentage points (and then wall smash glitch into the inverted version later on). It does remind me of the extended "hidden worlds" of NES Metroid, and the crazed people going further and further to unlock all kinds of technically not-map map for higher and higher percentage is pretty fun to look at now and then.
Aria of Sorrow for the GBA and Dawn of Sorrow for the DS are my favorite one-two combo of Castlevania games though. They really perfected the formula there.
Then we have the AM2R fan remake of Metroid II. The official Nintendo remake is a good game too, but the fan remake does so much that I simply prefer it. The link... is around, and fans keep upgrading it "takedown notice" or not.
https://archive.org/details/am-2-r
Then there's the other incredibly fun experience I've grown to enjoy:
https://samus.link/
Aria of Sorrow for the GBA and Dawn of Sorrow for the DS are my favorite one-two combo of Castlevania games though. They really perfected the formula there.
Then we have the AM2R fan remake of Metroid II. The official Nintendo remake is a good game too, but the fan remake does so much that I simply prefer it. The link... is around, and fans keep upgrading it "takedown notice" or not.
https://archive.org/details/am-2-r
Then there's the other incredibly fun experience I've grown to enjoy:
https://samus.link/
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)