27th February 2021, 8:08 PM
(This post was last modified: 27th February 2021, 8:20 PM by Weltall.)
I set the file to public (after not realizing it was restricted), so try it again. And enjoy yourself. I'd love to get your thoughts after you're done, strengths and weaknesses, that sort of thing.
Also, there's a counter called "DREAMS". Ganymede has no 'lives', and there is no significant penalty for dying. The Boy wakes up from a 'dream' every time he 'dies', so that functions like the death counter in some of the Zelda games. I'd like to know how many times you dream while playing, I'm recording the results to help with future difficulty balancing.
This version was from early January, so by this point, I've already made several major changes, with new levels and more of the story fleshed out (I've already, essentially, written all of it down). Next release will have a lot more content.
Also, there's a counter called "DREAMS". Ganymede has no 'lives', and there is no significant penalty for dying. The Boy wakes up from a 'dream' every time he 'dies', so that functions like the death counter in some of the Zelda games. I'd like to know how many times you dream while playing, I'm recording the results to help with future difficulty balancing.
This version was from early January, so by this point, I've already made several major changes, with new levels and more of the story fleshed out (I've already, essentially, written all of it down). Next release will have a lot more content.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR