16th October 2020, 12:07 PM
Quote:What do you mean by a graphical upgrade? If you mean next-gen games, graphics will get better by the usual amount but because as graphics get better it becomes harder to tell the difference, it may not matter as much as generations past.
Yeah, my benchmark is to look at a demo and decide exactly how close it comes to producing photorealism, ultrarealistic physics, lighting, high resolutions, etc, to the extent where you couldn't otherwise tell it was generated by a computer chip, instead of live-action film footage of (for example) a real person. Last of Us 2 comes very close, though you can still look at the facial expressions as they talk in real time (not pre-rendered scenes, although not even they are perfect) and see that they look a bit like masks. It seems organic matter is the most difficult to render.
My question before might have been a little vague, and the best way I can describe it is that feeling of looking at a new generation of systems coming out and saying "Wow! This changes everything!" as opposed to subtle differences that you saw between, say, PS3 and PS4. For my own answer, the last time I really got that feeling was N64/PS1 to GameCube/PS2. Much less blocky figures, better framerates, better textures, better resolutions I think? It's funny to go back and see how primitive everything looks.
Second choice would be 8-bit to 16-bit, although atari to NES is certainly a good candidate, too. But yeah, if we're including any generation, 2D to 3D I guess is technically the most sophisticated... it's almost cheating, though, because it added a whole new dimension!
Anyway, kind of a silly discussion. More interestingly, has Nintendo made any announcements for their next gen console? Any neat innovations in the vein of Switch/Wii/WiiU?