15th January 2014, 3:25 PM
Yeah, since getting a 2600, I have definitely learned that there's nothing else quite like a paddle controller. It's too bad that official paddle controllers don't exist for newer systems, it's absolutely perfect for those games and they don't play nearly as well without one. That is true about trackballs for trackball-controlled games as well, sure.
I think that Valve did consider other designs for this thing, but yeah, having one stick on it probably would have been a good idea. Even with that it still wouldn't be good for everything, though; no d-pad or buttons means awful things for 2d games.
Quote: Perhaps Valve should have used an analog stick on the left and this new touch thing on the right, since by all accounts the camera controls pretty well with this new thing (maybe not as nice as a mouse though). Frankly though, I've played plenty of FPS on consoles that control well enough to be enjoyable with dual sticks.I, of course, have always greatly disliked dual-analog FPS controls. Sure you can eventually get used to them, but it's nowhere near as good! I like the N64 controller better for FPSes (I like button movement...), but aiming is a lot harder with a stick than it is with a mouse, and there's no solution to that as long as you're still using analog sticks.
I think that Valve did consider other designs for this thing, but yeah, having one stick on it probably would have been a good idea. Even with that it still wouldn't be good for everything, though; no d-pad or buttons means awful things for 2d games.
Quote: Good as a mouse? Maybe not, but they work surprisingly well. Not all console FPSs use "auto aim", and I've actually turned it off in a few.Most have either auto-aim or aim assist these days, I'm pretty sure...