12th January 2014, 6:28 PM
Yeah, no tactile feedback is a huge, huge problem, and really the only way to solve it is to have tactile feedback... but the problem is, nobody yet has really come up with a good tactile-feedback control scheme on a gamepad that has the accuracy of a mouse. I don't know if that's even possible, but if it is, it's not out there yet. Things like this are interesting, but fail in a critical way. The press responses there confirm exactly that.