23rd July 2013, 11:40 AM
And that's just it. I didn't internally cut the game into "here's a quest, and then there's a quest". I had one BIG quest from start to finish. It's actually a more recent convention to cut up every little thing you do in a game and call it a separate "quest". That part involving finding my way into Misery Mire? Yeah, I loved it! It was a great use of the two worlds thing, from finding the medallion I needed to get in to finding out how to get there to finding the entrance, and the dungeon itself was fun too. But yeah, I loved it.
I wonder if you'd have liked this game more if you had played it long ago when it first came out. I have little doubt nostalgia plays a role.
I wonder if you'd have liked this game more if you had played it long ago when it first came out. I have little doubt nostalgia plays a role.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)