12th June 2013, 11:33 AM
That video was very interesting. Double Helix may be ready to turn themselves around, I just might give this game a chance.... in the arcade... Except arcades don't GET new games any more around here. (Dave & Busters might once have BEEN the place to go for "modern arcade games", but the one around here hasn't updated their games in about 5 years.) So yeah, considering how wary I am of the XB1 at the moment, I will likely put off checking out this game.
If they intend to have an actual box version (I had heard otherwise), then their weird "demo version" works out fine.
The visuals look very impressive. However, the art design looks like they are attempting to add the "modern gritty" look to characters that are supposed to look "extreeeeme 90's". Not a big fan of that particular change.
I am very curious to find out if the combo breaker system is working well. That's one of the big things about the KI series, being able to break combos with the right move and timing.
One last note. The fighting game community is toxic. I have zero desire to try to get in it, and frankly I don't think I'm WANTED in it. Even Smash Bros, probably the least sexist of all the fighting game franchises, has developed a rather toxic "professional" community. It is fortunate that the few local tournaments had at small shops around here tend to be led by people decidedly "outside" of this community, or I'd feel entirely unwelcome there too. (It is this community, by the way, that invented the "No items, Fox only, Final Destination" paradigm that's so widely mocked by everyone else just trying to have FUN in the game.)
<img src="http://www.plasticbrickautomaton.com/comics/45.jpg">
So as much as I might enjoy playing a fighting game with friends, I end up terrified at the notion of joining the fighting community at large. It doesn't help that anyone else with such concerns is told in no uncertain terms "good, we don't want you here anyway".
If they intend to have an actual box version (I had heard otherwise), then their weird "demo version" works out fine.
The visuals look very impressive. However, the art design looks like they are attempting to add the "modern gritty" look to characters that are supposed to look "extreeeeme 90's". Not a big fan of that particular change.
I am very curious to find out if the combo breaker system is working well. That's one of the big things about the KI series, being able to break combos with the right move and timing.
One last note. The fighting game community is toxic. I have zero desire to try to get in it, and frankly I don't think I'm WANTED in it. Even Smash Bros, probably the least sexist of all the fighting game franchises, has developed a rather toxic "professional" community. It is fortunate that the few local tournaments had at small shops around here tend to be led by people decidedly "outside" of this community, or I'd feel entirely unwelcome there too. (It is this community, by the way, that invented the "No items, Fox only, Final Destination" paradigm that's so widely mocked by everyone else just trying to have FUN in the game.)
<img src="http://www.plasticbrickautomaton.com/comics/45.jpg">
So as much as I might enjoy playing a fighting game with friends, I end up terrified at the notion of joining the fighting community at large. It doesn't help that anyone else with such concerns is told in no uncertain terms "good, we don't want you here anyway".
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)