2nd June 2013, 8:34 PM
I'd heard that Rage disappointed a lot of people. They did end up reusing the enhanced engine on the rerelease of Doom 3 BFG edition. I also recall they changed the elements of Doom 3 people complained about (too dark, flashlight and guns can't be used at the same time), and other people complained about the changes. Huh...
One notable change in BFG edition is the total lack of EAX support. Sound no longer accurately echoes based on your relative location and how cavernous the area is. A shame that... Everyone's decided to use pure software based sound rendering, and as a result the quality of sound in games isn't what it could be with hardware acceleration. I blame MS, since they removed proper support for hardware based sound rendering in their newer versions of DirectX.
One notable change in BFG edition is the total lack of EAX support. Sound no longer accurately echoes based on your relative location and how cavernous the area is. A shame that... Everyone's decided to use pure software based sound rendering, and as a result the quality of sound in games isn't what it could be with hardware acceleration. I blame MS, since they removed proper support for hardware based sound rendering in their newer versions of DirectX.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)