25th April 2013, 2:36 PM
Why would I think of going to the library because I ran into a completely random, unreadable block? Sorry, I didn't think of it, and even had I gone there, I doubt I'd have thought to use the boots to knock down that book. That part required a FAQ to get past. I believe my cousin got stuck at the same point as well.
I assume you have excuses for why those other hidden required items (Ice wand, light arrows, that book hidden up top, etc.). I think I've heard them before, but seriously, there are no good excuses for that kind of design... it's just random hidden stuff, NES-style. There is a good reason why that kind of design has gone away. I mean, I don't want games to be 100% linear all the time, but having hidden stuff you must get with no real clues is NOT a good alternative, it's just as bad or worse.
I assume you have excuses for why those other hidden required items (Ice wand, light arrows, that book hidden up top, etc.). I think I've heard them before, but seriously, there are no good excuses for that kind of design... it's just random hidden stuff, NES-style. There is a good reason why that kind of design has gone away. I mean, I don't want games to be 100% linear all the time, but having hidden stuff you must get with no real clues is NOT a good alternative, it's just as bad or worse.