18th April 2013, 8:40 PM
Part of the problem is expectations, the other part are how crazy budgets are for modern games... so the budget is big, so they expand it, so they expand sales expectations... and then it just sells well, and they're disappointed because they spent too much. But with how expensive it is to make AAA games, I can see why they would. Still though, as we're seeing, it rarely pays off.