8th March 2013, 3:36 PM
There would have been multiple tilesets, and you could even switch between them at will during development, because each one would have different-looking versions of the same things. That tileset shown was the one for the Keenesque game, not the only thing in the game of course... (and of course, you could also draw your own.) And the editor/level-creation stuff was supposed to be the main focus, more so than the game that came with it.
As for hosting stuff on third-party sites, this game obviously would be trying to attract all age groups. I would think that for the younger market, having your own servers would be a pretty good idea. (This probably was part of the problem with why it didn't get anywhere in funding, Kickstarter backers are mostly adults, not kids. I don't know though, just a guess.)
You're right that it didn't catch on at all, for whatever reason, but that was the design.
As for hosting stuff on third-party sites, this game obviously would be trying to attract all age groups. I would think that for the younger market, having your own servers would be a pretty good idea. (This probably was part of the problem with why it didn't get anywhere in funding, Kickstarter backers are mostly adults, not kids. I don't know though, just a guess.)
You're right that it didn't catch on at all, for whatever reason, but that was the design.