26th January 2013, 1:16 PM
I think most people agree that the thing Wind Waker HD most needs is for them to make the two missing dungeons this time and put them in the game... though I'd add "and make it a little harder too" to that, WW is way too easy (it's far, far easier than any other 3d Zelda...). I don't expect that second one to happen, but at least they could finish the dungeon set the game was supposed to have.
As for the SNES, that had less of a gap, but still it released in the US 8 months after it did in Japan; in Japan the only launch titles were SMW and F-Zero, though of course those are two of the best games ever so that's a pretty awesome launch.
As for the Genesis, that launched here 8-10 months after its Japanese launch, but had a weak initial lineup anyway, and yeah, the system took a few years to get going; it wasn't until Sonic in mid '91 that it really took off. However, even before Sonic, Sega was the #1 4th gen system in the US, thanks to NEC blowing their chances to take an early lead... (remember that the TG16 crushed the Genesis in Japan)
Quote: Oh yeah, the NES and SNES, those had amazingly strong launch titles right out of the gate and kept up that incredibleness throughout their lifetime. I think we all yearn for those days. The Genesis, not as much. It took some time before we got Sonic the Hedgehog and that system really started getting a steady stream of amazing games.I agree with most of your post, for sure, but in this part, I think that it's important to note that in Japan the NES released a full two years before it did in the US, so we were able to benefit significantly from that -- there were only 15+ launch titles available on the NES because that was several years worth of games. In Japan, I think that all Nintendo had at launch in mid '83 were Donkey Kong and DK Jr., or something like that...
As for the SNES, that had less of a gap, but still it released in the US 8 months after it did in Japan; in Japan the only launch titles were SMW and F-Zero, though of course those are two of the best games ever so that's a pretty awesome launch.
As for the Genesis, that launched here 8-10 months after its Japanese launch, but had a weak initial lineup anyway, and yeah, the system took a few years to get going; it wasn't until Sonic in mid '91 that it really took off. However, even before Sonic, Sega was the #1 4th gen system in the US, thanks to NEC blowing their chances to take an early lead... (remember that the TG16 crushed the Genesis in Japan)