24th April 2011, 11:10 AM
Quest for Glory 4 is actually rather difficult to get to work right on modern machines. Even back when it was released it was a buggy mess, and today the assumptions it makes about the machine you play it on leads to all sorts of crashes. In fact ScummVM has yet to support it, so DOSBox needs to be specially configured to get it up and running, with things like making sure the processor is slow enough to solve certain timing issues.
QFG1 (VGA version) and QFG3 use the exact same engine as QFG4, but without all the game killing glitches, so those should be just as accessible if you want to find them. QFG2 never had a VGA release, until fans remade it VGA style complete with importing character data from 1 and to 3. If you find a QFG collection at some point, pick that one up to play instead of the older version to fit better.
QFG1 (VGA version) and QFG3 use the exact same engine as QFG4, but without all the game killing glitches, so those should be just as accessible if you want to find them. QFG2 never had a VGA release, until fans remade it VGA style complete with importing character data from 1 and to 3. If you find a QFG collection at some point, pick that one up to play instead of the older version to fit better.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)