10th April 2011, 1:18 PM
Yeah, 3d in 3d platformers does sound like it'd be a great idea... I don't know, before the 3DS have there been any 3d platformers with 3d visuals? The old 3d systems (Vectrex, SMS, Famicom, Virtual Boy) don't have any. There are some 3d PS3 games, though, right? Any platformers? Or is it Rayman 3D (Rayman 2's 3DS port)?
Anyway, it certainly does seem like something that would help a lot in the genre. While many 3d platformers did figure out ways of making things mostly work (as far as figuring out jumps goes), it'd be great if it was easier... now just re-release some of those earlier ones where jumping was hard on the 3DS, like the Croc games. :) (I know, Argonaut's gone, not going to happen. Wish it would though.)
Anyway, it certainly does seem like something that would help a lot in the genre. While many 3d platformers did figure out ways of making things mostly work (as far as figuring out jumps goes), it'd be great if it was easier... now just re-release some of those earlier ones where jumping was hard on the 3DS, like the Croc games. :) (I know, Argonaut's gone, not going to happen. Wish it would though.)