23rd March 2011, 10:20 AM
I hadn't heard anything like that lazy. Further I'd be very surprised to hear of any screen that can do BOTH effects. I think the 3DS just plays DS games without doing anything to them.
GR, technically with the right framework displaying CERTAIN 2D games in 3D is doable. For any DS game that's rendered in 3D internally, such as Mario 64 DS, the trick would be, say, getting a second processor that gets to "look" at that 3D data, create a second camera image slightly off from it, and send both to the display. It's doable in the same way that emulators can render N64 games in super high resolutions, but it may not look that good in all situations and it would take some significant work. Feasible, but not something Nintendo cared to do.
GR, technically with the right framework displaying CERTAIN 2D games in 3D is doable. For any DS game that's rendered in 3D internally, such as Mario 64 DS, the trick would be, say, getting a second processor that gets to "look" at that 3D data, create a second camera image slightly off from it, and send both to the display. It's doable in the same way that emulators can render N64 games in super high resolutions, but it may not look that good in all situations and it would take some significant work. Feasible, but not something Nintendo cared to do.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)