9th March 2011, 5:32 PM
Two new ones. Also O.D.T. can be added to the "have but haven't played" list.
Critical Depth - 3d sub combat game from Singletrac. It's an arena combat game, essentially, except in 3d space. There are 12 subs to choose from, a story mode where you go through levels (it's very hard, limited lives...), and more. The d-pad only controls are an issue though, this kind of game badly needs analog control... Graphics are okay for the system, but nothing special for sure. It looks grainy and pixelated as expected. Still, tolerable visuals and the gameplay can be fun, this game's alright. Getting good enough to not die, though, might take a while. You need to not just kill the enemies, but also keep them from gathering all five of the item pieces, because in the main (story) mode if you do that you can win immediately, if no one shoots you before you get to the portal. It is tough to do that without killing everyone, but it is possible. There are several other game modes too, though all of course involve shooting. Two player, this is the kind of thing you wish you could play with four people... still, a decent effort for the system.
Space Griffon VF-9 - This game is an early Playstation release, which means a longbox title. Cool, those cases are so much better looking than small jewelcases... :) As for the game, this is a mech first person shooter. The game's about a team of people told to enter a colony that has lost contact with the outside world and find out what went wrong. The game has lots of story, as the characters talk to eachother as they explore the place. Fortunately the English dubbing isn't too bad, and the story's decent enough anime-ish stuff. There are only a few actual cutscenes, most is just in-engine with talking heads, but it works. The gameplay itself is slow and heavily maze-based, as you wander around the game shooting enemies and going to your next objective points, but it's decently fun. There is an onscreen map, which is an extremely important part of why I find the game good -- no getting lost in this game! :) The draw distance isn't too good, but that's very common in 3d games from this time, and it's enough to be playable. Yeah, overall I kind of liked this game. It's not bad, nothing amazing for sure but fine at what it does and fun to play.
Critical Depth - 3d sub combat game from Singletrac. It's an arena combat game, essentially, except in 3d space. There are 12 subs to choose from, a story mode where you go through levels (it's very hard, limited lives...), and more. The d-pad only controls are an issue though, this kind of game badly needs analog control... Graphics are okay for the system, but nothing special for sure. It looks grainy and pixelated as expected. Still, tolerable visuals and the gameplay can be fun, this game's alright. Getting good enough to not die, though, might take a while. You need to not just kill the enemies, but also keep them from gathering all five of the item pieces, because in the main (story) mode if you do that you can win immediately, if no one shoots you before you get to the portal. It is tough to do that without killing everyone, but it is possible. There are several other game modes too, though all of course involve shooting. Two player, this is the kind of thing you wish you could play with four people... still, a decent effort for the system.
Space Griffon VF-9 - This game is an early Playstation release, which means a longbox title. Cool, those cases are so much better looking than small jewelcases... :) As for the game, this is a mech first person shooter. The game's about a team of people told to enter a colony that has lost contact with the outside world and find out what went wrong. The game has lots of story, as the characters talk to eachother as they explore the place. Fortunately the English dubbing isn't too bad, and the story's decent enough anime-ish stuff. There are only a few actual cutscenes, most is just in-engine with talking heads, but it works. The gameplay itself is slow and heavily maze-based, as you wander around the game shooting enemies and going to your next objective points, but it's decently fun. There is an onscreen map, which is an extremely important part of why I find the game good -- no getting lost in this game! :) The draw distance isn't too good, but that's very common in 3d games from this time, and it's enough to be playable. Yeah, overall I kind of liked this game. It's not bad, nothing amazing for sure but fine at what it does and fun to play.