23rd December 2010, 1:12 AM
Windows games from the '90s which are programmed to run in full screen 320x240 don't necessarily have a fullscreen 640x480 option, of course for games that have them I'd use that... but in the cases of those games I just mentioned, and some others, no such luck.
In DOSBox of course you can just run it scaled up, as you say, and that's how I do run it, but for Windows programs you can't do that. One reason why I often prefer to use DOS versions of some games when I can, instead of the annoyingly broken on modern machines Windows ones... I always play Sierra adventure games that have DOS versions in DOS, for instance, Sierra's Windows adventure game engine was just awful. Unfortunately, though, not all games have DOS versions. DOS games were common into 1996, but in '97 they gradually died off, that was the last year with many significant DOS releases. That year was when we got our first Windows 95 computer, too, mid '97...
In DOSBox of course you can just run it scaled up, as you say, and that's how I do run it, but for Windows programs you can't do that. One reason why I often prefer to use DOS versions of some games when I can, instead of the annoyingly broken on modern machines Windows ones... I always play Sierra adventure games that have DOS versions in DOS, for instance, Sierra's Windows adventure game engine was just awful. Unfortunately, though, not all games have DOS versions. DOS games were common into 1996, but in '97 they gradually died off, that was the last year with many significant DOS releases. That year was when we got our first Windows 95 computer, too, mid '97...