22nd April 2003, 10:20 PM
Darunia, the higher storage won't make the game longer. They could have fit in a massive number of levels just using the N64 carts because levels don't take up much space. It's the textures and sounds and such that take up all the space. Stuff like game physics and level maps take up the least amount of space in a game, and just to make it clear, by a huge difference. When it comes to space taken up, the more important it is, the less data it takes up it seems. As an example, the code for levels and physics would take up roughly a single leaf, while the sound files and image files would take up the rest of the tree.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)