7th December 2010, 7:40 PM
The first one has a lot of running around exploring caverns and lost cities and stuff, pushing around blocks to solve puzzles, getting through jumping puzzles... there's combat too, but as far as I got at least it's definitely not the focus of the game. That changed a lot in the sequels, though the block pushing and jumping puzzles (with that somewhat annoying Tomb Raider control scheme) didn't, really.