19th October 2010, 8:36 PM
To respond to that again, because I wanted to.
First, though... I have serious doubts that you'd ever like ToEE at all. I mean, it's another levels 1-6 or 7 or so game, so you end the game pretty low level, it's strictly turn-based, so there's no real-time combat and you have to learn even more D&D rules that the IE doesn't make you really learn like the 5-foot step, attacks of opportunity, etc., and more... from what you've been saying, I doubt it sounds like your kind of thing. :)
It's D&D, whether you find it punishing or fun is a matter of opinion.
You're supposed to save often. There's a quicksave button, the game autosaves when you change zones, etc.
I mean, yes, you are low level at the start, and do die easily. That's low level D&D. Some people like that part of the game better, actually, before you have to start dealing with giant stacks of abilities and skills...
In D&D you're not supposed to be constantly using healing items. You're supposed, ideally, to get through areas without resting; that's how the pen and paper game would work, anyway. In the computer games it's easier to just rest often. It's effective and doesn't take long.
Which newbie dungeon, the Nashkell mines? You never answered the question in that other thread. I found that hard too, the first time... fun dungeon though, it's really well designed. :)
A slight exaggeration there. And besides, you only have like eight HP.
Baldur's Gate is probably a 50-100 hour game, depending on how much of the content you do (I think you could take longer if you wanted), and you're only level 7 or 8 at the end. You level up slower in BG1 than in almost any other D&D RPG I have played; only BG2 compares, really. That's just the game's design. I happen to like it, one thing I dislike about games like NWN 1 or 2, the IWD games, etc. is that they level you so quickly, it's completely different from the BG1 experience, and as that was the first one I played, it's the one I got used to first... and I think it works well.
Oh, both styles certainly can work, but I do like BG's design.
The bounty hunters trying to kill you were an interesting idea, yes. And yeah, they're tough. I was killed mercilessly the first time I ran into that one in the Nashkel inn... you learn where they are by being killed by them the first time, pretty much, and then you have to figure out a strategy that can beat them. The latter part's the more fun part. :)
First, though... I have serious doubts that you'd ever like ToEE at all. I mean, it's another levels 1-6 or 7 or so game, so you end the game pretty low level, it's strictly turn-based, so there's no real-time combat and you have to learn even more D&D rules that the IE doesn't make you really learn like the 5-foot step, attacks of opportunity, etc., and more... from what you've been saying, I doubt it sounds like your kind of thing. :)
Quote:It didn't feel like I was constantly being punished for playing it.
It's D&D, whether you find it punishing or fun is a matter of opinion.
Quote:All of my characters are level 1 retards which means they constantly die fighting ANYTHING so I have to save all the time and load all the time,
You're supposed to save often. There's a quicksave button, the game autosaves when you change zones, etc.
I mean, yes, you are low level at the start, and do die easily. That's low level D&D. Some people like that part of the game better, actually, before you have to start dealing with giant stacks of abilities and skills...
Quote:I don't have enough money for healing items,
In D&D you're not supposed to be constantly using healing items. You're supposed, ideally, to get through areas without resting; that's how the pen and paper game would work, anyway. In the computer games it's easier to just rest often. It's effective and doesn't take long.
Quote: I can barely even make it through the newbie dungeon,
Which newbie dungeon, the Nashkell mines? You never answered the question in that other thread. I found that hard too, the first time... fun dungeon though, it's really well designed. :)
Quote:resting heals like 1 HP for every 8 hours,
A slight exaggeration there. And besides, you only have like eight HP.
Quote:and the enemies I actually CAN beat give me 1 experience point when I need over a 1000 to get to the next level.
Baldur's Gate is probably a 50-100 hour game, depending on how much of the content you do (I think you could take longer if you wanted), and you're only level 7 or 8 at the end. You level up slower in BG1 than in almost any other D&D RPG I have played; only BG2 compares, really. That's just the game's design. I happen to like it, one thing I dislike about games like NWN 1 or 2, the IWD games, etc. is that they level you so quickly, it's completely different from the BG1 experience, and as that was the first one I played, it's the one I got used to first... and I think it works well.
Oh, both styles certainly can work, but I do like BG's design.
Quote:Oh and I just LOVE getting ambushed in THE MIDDLE OF TOWN by someone who completely wipes out my party in a matter of seconds.
The bounty hunters trying to kill you were an interesting idea, yes. And yeah, they're tough. I was killed mercilessly the first time I ran into that one in the Nashkel inn... you learn where they are by being killed by them the first time, pretty much, and then you have to figure out a strategy that can beat them. The latter part's the more fun part. :)