16th October 2010, 7:57 PM
Quote:Oh yeah, and BG1 is way, way better than an 8.0 game.
We've had this discussion before and I don't agree. I found the game overly difficult, a bit too direction-less, and often frustrating.
See here:
Quote:It didn't feel like I was constantly being punished for playing it. All of my characters are level 1 retards which means they constantly die fighting ANYTHING so I have to save all the time and load all the time, I don't have enough money for healing items, I can barely even make it through the newbie dungeon, resting heals like 1 HP for every 8 hours, and the enemies I actually CAN beat give me 1 experience point when I need over a 1000 to get to the next level.
Oh and I just LOVE getting ambushed in THE MIDDLE OF TOWN by someone who completely wipes out my party in a matter of seconds.
http://www.tcforums.com/forums/showthrea...ldurs+gate
All the games I listed above Baldur's Gate 1 weren't as difficult and much more fun to play.
Quote:Most of those '80s first-person RPGs didn't have modern conveniences like maps; you had to map the game yourself on graph paper, generally. While some mapping can be required in topdown/isometric games, generally the amount required is much less. You simply have a much better knowledge of where you are. There are a few exceptions to this, such as a dungeon like the Modron Cube in Torment where you have a randomized maze of nearly identical screens to map your way through, but those exceptions are few.
So, the difference between one and the other is that in one you actually knew where you were going and in the other you felt like your always constantly lost? Fun! But Wizardry 7 stays.
Sometimes you get the scorpion.