1st October 2010, 6:14 PM
Quote:... First you complain that GW has too much exploration, and then you laugh at me saying that? You make no sense...
I already explained it once:
Quote:My problem with Guild Wars is that the explorable areas are absolutely massive and rarely have anything in them other than monsters. They feel massive and empty, and lack the sorts of things that I liked about exploring in most RPGs [NPCs to talk to, quests to find, dungeons to fight through, and good loot to pick up]. Guild Wars just doesn't have that.
And before you comment, I absolutely LOVE exploring in RPGs. I've spent hours and hours exploring in Oblivion, Morrowind, Fallout 3 and others. I just don't happen to like exploring in Guild Wars that much.
Quote:Just playing a game to get more levels or loot doesn't interest me one bit.
And there lies the difference between you loving Guild Wars and me being interested but cool to it. I like getting levels and loot.
Quote:... Which campaign, though?
Whatever the first one is.
Sometimes you get the scorpion.