4th September 2010, 8:13 PM
2004? The game started winning vaporware-of-the-year awards in 2002, you know. They kept going anyway. :)
Oh, I definitely wish that they'd been a bit less perfectionistic. The 1998 and 2001 DNF trailers are both AMAZING, among the greatest trailers ever for videogames... it's really sad that we'll never see those versions of the game. The 1998 one looks dated now, but pretty good for 1998. That versio nof the game looks like it'd have been pretty fun. The 2001 one looks just great, period. Music, graphics, gameplay, design... both looked outstanding on all fronts. It's really too bad that instead of getting a great game or two, they kept starting over again and again, switching engines once or twice, upgrading the engine so little was left of previous efforts, etc...
So yes, Broussard's flaw is that he's too perfectionistic. No question.
1998:
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/EPTaLxtIafk?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EPTaLxtIafk?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
2001 trailer:<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/TDlB2P1leRM?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TDlB2P1leRM?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Trailers don't get much better than that.
The new trailer for the release version isn't ready yet; it's at PAX, but it's not ESRB rated yet so they can't show it online until that's done (they knew that had they rated it sooner the secret would have leaked out, so they didn't... as it is they did an amazing job of keeping the secret, the rumor that Gearbox was working on DNF did slip out several months ago but no one knew for sure that it was true until PAX began. Pretty good work there.). The reveal itself online was a little weak, here's a little footage from the Take Two livestream (that I watched live)...
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/bslRpN2NT7U?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bslRpN2NT7U?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Overall what do we know from the game...
-Two weapons only, like Halo -- Causing something of a meltdown on GAF... It is kind of annoying. You should be able to have them all at once of course.
-The demo systems (at PAX) are PCs, even though 360 controllers are being used.
-Duke fights a giant alien with a rocket launcher like thing
-A few small tastes of the interactivity that has always been promised for DNF -- being able to draw on the whiteboard with a marker, being able to use the urinals, etc.
-Driving segment in a truck, and a stationary turret shooting segment as well
-Ego meter - Your healthbar. It doesn't auto-regenerate, you heal when you do "cool things" or things which would boost Duke's ego.
-Shrink ray is in the game
Quote:I just like how your dated things start in 2007, ten years after the game was first announced. Lots of time wasted on restarts for ten years sounds a little absurd.
Oh, I definitely wish that they'd been a bit less perfectionistic. The 1998 and 2001 DNF trailers are both AMAZING, among the greatest trailers ever for videogames... it's really sad that we'll never see those versions of the game. The 1998 one looks dated now, but pretty good for 1998. That versio nof the game looks like it'd have been pretty fun. The 2001 one looks just great, period. Music, graphics, gameplay, design... both looked outstanding on all fronts. It's really too bad that instead of getting a great game or two, they kept starting over again and again, switching engines once or twice, upgrading the engine so little was left of previous efforts, etc...
So yes, Broussard's flaw is that he's too perfectionistic. No question.
1998:
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/EPTaLxtIafk?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EPTaLxtIafk?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
2001 trailer:<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/TDlB2P1leRM?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TDlB2P1leRM?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Trailers don't get much better than that.
The new trailer for the release version isn't ready yet; it's at PAX, but it's not ESRB rated yet so they can't show it online until that's done (they knew that had they rated it sooner the secret would have leaked out, so they didn't... as it is they did an amazing job of keeping the secret, the rumor that Gearbox was working on DNF did slip out several months ago but no one knew for sure that it was true until PAX began. Pretty good work there.). The reveal itself online was a little weak, here's a little footage from the Take Two livestream (that I watched live)...
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/bslRpN2NT7U?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bslRpN2NT7U?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Overall what do we know from the game...
-Two weapons only, like Halo -- Causing something of a meltdown on GAF... It is kind of annoying. You should be able to have them all at once of course.
-The demo systems (at PAX) are PCs, even though 360 controllers are being used.
-Duke fights a giant alien with a rocket launcher like thing
-A few small tastes of the interactivity that has always been promised for DNF -- being able to draw on the whiteboard with a marker, being able to use the urinals, etc.
-Driving segment in a truck, and a stationary turret shooting segment as well
-Ego meter - Your healthbar. It doesn't auto-regenerate, you heal when you do "cool things" or things which would boost Duke's ego.
-Shrink ray is in the game