28th July 2004, 6:36 PM
(This post was last modified: 28th July 2004, 6:49 PM by A Black Falcon.)
Actually, DJ, these are Win3.1 games, not Win95... none of the ones I have at least were out when Win95 was (the newest I have of these is KQ7, which is from '94). So these actually ARE Win3.1 games... not that that means much for XP compatibility. I have some Win95 games from 1997 and 1998 that will not run on my computer now (see: Pod (incompatible with Pentium 4's and not very compatible with modern NVidia cards) and Ultim@te Race Pro (crashes upon race start with anything resembling a modern PC))... Some (though, for me, not that many -- generally the issues come from timer problems if I have any) DOS games have reliability issues as well, but at least for much of that we have DOSBox. :)
I have KQ5, KQ7, EcoQuest, and now Quest for Glory IV of Sierra's Windows games. They are all deeply, deeply flawed. All of them lack the ability to go to full screen -- windowed only. Only KQ7 will even RUN if you're above 256 colors and it doesn't run well. And all of them have one window size (of the actual viewable area). 640x480. It is truly horrible and I don't understand what they were thinking... not to mention, of course, how KQ5 will not run at all in Windows. And freezes upon launch in DOS. Great.
Yeah, their DOS performance on my machine is somewhat questionable as well... KQ7 and QFG4 run fine, but KQ5 doesn't work and EcoQuest's voice doesn't work in DOS. Very strange, because all four of these are voice games and only this one has broken DOS voices, but that's how it is unfortunately...
Oh, and I forgot one more thing. Savegames are incompatible between the Windows and DOS versions of these games. One more great feature!
MI3 is from, I think, 1997. By then Sierra had gotten its act together. But their Win3.1 games... the horror... Lucasarts at this time of course wasn't trying for Windows modes. I think Sierra should have done the same.
There's a reason that when I play QFG4 or KQ7 I play the DOS version. And why I lament that EcoQuest's DOS voice acting doesn't work. :)
Oh, KQ5... I did get it running once. In DOSBox. The only problem is, it was running very slowly and was somewhat painful to play so I didn't get very far...
On another note... Sierra MIDI soundtracks, taken straight from the games. :)
http://queststudios.com/quest/Sierra1.html
I have KQ5, KQ7, EcoQuest, and now Quest for Glory IV of Sierra's Windows games. They are all deeply, deeply flawed. All of them lack the ability to go to full screen -- windowed only. Only KQ7 will even RUN if you're above 256 colors and it doesn't run well. And all of them have one window size (of the actual viewable area). 640x480. It is truly horrible and I don't understand what they were thinking... not to mention, of course, how KQ5 will not run at all in Windows. And freezes upon launch in DOS. Great.

Yeah, their DOS performance on my machine is somewhat questionable as well... KQ7 and QFG4 run fine, but KQ5 doesn't work and EcoQuest's voice doesn't work in DOS. Very strange, because all four of these are voice games and only this one has broken DOS voices, but that's how it is unfortunately...
Oh, and I forgot one more thing. Savegames are incompatible between the Windows and DOS versions of these games. One more great feature!
MI3 is from, I think, 1997. By then Sierra had gotten its act together. But their Win3.1 games... the horror... Lucasarts at this time of course wasn't trying for Windows modes. I think Sierra should have done the same.
There's a reason that when I play QFG4 or KQ7 I play the DOS version. And why I lament that EcoQuest's DOS voice acting doesn't work. :)
Oh, KQ5... I did get it running once. In DOSBox. The only problem is, it was running very slowly and was somewhat painful to play so I didn't get very far...
On another note... Sierra MIDI soundtracks, taken straight from the games. :)
http://queststudios.com/quest/Sierra1.html