30th May 2010, 8:46 PM
(This post was last modified: 30th May 2010, 9:02 PM by A Black Falcon.)
Ah, good. :)
... Oh, did you get it with the paper map or not? It is useful, because there's not really a good blown-up map in the game...
One other thing I find interesting is that they actually reuse some stuff from W&W in this game. I think some sound effects are reused, and the icons used in the treasure chests (specifically, the little icons you click on to get past the lock) are identical to the icons used in chests in W&W. That was a more traditional RPG of course so you didn't have to do that kind of action-chest opening, you just hit 'unlock' and it'd work or not depending on your character's skill at it, but the icons are the same. I'm sure there are some more things than that too.
... Oh, did you get it with the paper map or not? It is useful, because there's not really a good blown-up map in the game...
One other thing I find interesting is that they actually reuse some stuff from W&W in this game. I think some sound effects are reused, and the icons used in the treasure chests (specifically, the little icons you click on to get past the lock) are identical to the icons used in chests in W&W. That was a more traditional RPG of course so you didn't have to do that kind of action-chest opening, you just hit 'unlock' and it'd work or not depending on your character's skill at it, but the icons are the same. I'm sure there are some more things than that too.