2nd May 2010, 8:40 PM
Mario 2 isn't all that hard. I mean, if you can beat Mario 1, you can beat Mario 2.
And if you've played Lost Levels, Mario 2 is nothing, NOTHING! Lost Levels was insane.
The biggest flaw with Mario 2 which not even Lost Levels suffers from is they limited your continues to 2 (both Mario 1 and Lost Levels allow you to continue from the last world, not level, you were on so long as you don't reset). I've read from numerous places that Doki Doki Panic didn't even have that limit, so why they decided to add it is beyond me. However, if you get good at the slot machine extra life game (and take your time to get as many coins as possible before the end of levels) you should have more than enough lives to get through without much effort. Also, if you play the All-Stars version, you get saves so limited continues were removed. It's the same game, only much better looking and sounding, so if you're just trying to collect the game, find that one. The only gameplay issue with All-Stars is that in Mario 1, and Lost Levels for that matter, the physics of bouncing off blocks was altered, so you lose momentum when you break a block thus making speed runs much tougher.
And if you've played Lost Levels, Mario 2 is nothing, NOTHING! Lost Levels was insane.
The biggest flaw with Mario 2 which not even Lost Levels suffers from is they limited your continues to 2 (both Mario 1 and Lost Levels allow you to continue from the last world, not level, you were on so long as you don't reset). I've read from numerous places that Doki Doki Panic didn't even have that limit, so why they decided to add it is beyond me. However, if you get good at the slot machine extra life game (and take your time to get as many coins as possible before the end of levels) you should have more than enough lives to get through without much effort. Also, if you play the All-Stars version, you get saves so limited continues were removed. It's the same game, only much better looking and sounding, so if you're just trying to collect the game, find that one. The only gameplay issue with All-Stars is that in Mario 1, and Lost Levels for that matter, the physics of bouncing off blocks was altered, so you lose momentum when you break a block thus making speed runs much tougher.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)