30th April 2010, 4:17 PM
Akira Toriyama, known for his hyper-famous Dragon Ball series or maybe even Dr. Slump if you’re feeling really obscure, but he also had another series that ran from 1993 to 1994 called Go! Go! Ackman, which starred a demon child named Ackman who harvest souls to sell to the devil. He’s the “hero” of the story. As with any such series, it was inevitably turned into a series of licensed games, of which there were four [three on the SNES, one on the Gameboy] and all of them were developed and published by gaming house Banpresto.
In the game, Ackman fights against the angel army and collects the souls of the defeated enemies, which his demon companion, Godon, keeps in a jar. The gameplay is pretty standard action/platformers stuff. You have to jump over lots of bottomless pits, fight enemies, and gather powerups and such. Ackman has a four-bar health meter and several lives per continue, which, as far as I know, are unlimited. There are several different weapons that can be picked up and used, although you’ll mostly just have Ackman punch and kick his enemies. Don’t try to jump on enemies’ heads though, because most of the time that doesn’t work and results in Ackman losing health.
Graphics and music are both pretty good, nothing really all that special but it works and doesn’t get in the way. The only problem with the music is that most levels just loop the same bit of music over and over. I mean, I like the tune, but it gets old after a while.
I will mention this: the car driving level is brutally unforgiving. You’ve got to get it fully memorized in order to complete it and that will probably take you at least two continues. There’s a boss fight right after that and if you die during the boss fight you have to do the car driving level all over again. That was the part where I gave up.
There are also two sequels for the SNES and they all play pretty much the same. Only the first one’s been translated though.
http://greatrumbler.wordpress.com/2010/0...go-ackman/
In the game, Ackman fights against the angel army and collects the souls of the defeated enemies, which his demon companion, Godon, keeps in a jar. The gameplay is pretty standard action/platformers stuff. You have to jump over lots of bottomless pits, fight enemies, and gather powerups and such. Ackman has a four-bar health meter and several lives per continue, which, as far as I know, are unlimited. There are several different weapons that can be picked up and used, although you’ll mostly just have Ackman punch and kick his enemies. Don’t try to jump on enemies’ heads though, because most of the time that doesn’t work and results in Ackman losing health.
Graphics and music are both pretty good, nothing really all that special but it works and doesn’t get in the way. The only problem with the music is that most levels just loop the same bit of music over and over. I mean, I like the tune, but it gets old after a while.
I will mention this: the car driving level is brutally unforgiving. You’ve got to get it fully memorized in order to complete it and that will probably take you at least two continues. There’s a boss fight right after that and if you die during the boss fight you have to do the car driving level all over again. That was the part where I gave up.
There are also two sequels for the SNES and they all play pretty much the same. Only the first one’s been translated though.
http://greatrumbler.wordpress.com/2010/0...go-ackman/
Sometimes you get the scorpion.