2nd April 2010, 9:17 PM
Game Boy version: http://www.youtube.com/watch?v=slXqR6qTCk4
As I said nice for the GB. :)
Genesis (Megadrive) version: http://www.youtube.com/watch?v=1ntffRUHvPA
Outrun/Mario Kart hybrid I think...
Saturn version: Gameplay video: http://www.youtube.com/watch?v=cZq2PxG2w1c
and a video review from someone http://www.youtube.com/watch?v=7YXxyU7zfzc
Looks like the SNES version but with 3d.
Playstation version: http://www.youtube.com/watch?v=CGdHD9G93dM
Note how much worse the graphics are than on Saturn... it'd be easier to tell if there were any good-quality Saturn videos like this PSX one, but oh well, that's about as good as I can find for the Saturn.
SNES: Just gameplay: http://www.youtube.com/watch?v=yx9U68HzZGo
Two video reviews with people talking: http://www.youtube.com/watch?v=L5IpT_C_Ufo
http://www.youtube.com/watch?v=ScfG1YnD0fU
Also a few things I forgot to mention about the gameplay... added this stuff into the main post too, but I'll put it here too.
-At the end of each race, in addition to getting points based on your finishing position (10 for first down to none for last), several bonus points are also awarded. In every race there's a point for the person with the best lap, one for the person who collects the most stars (they're the small little yellow things you drive over on the course and pick up; there's no onscreen indicator of how many you have, I'm pretty sure), and one for the person who attacked the most. Also you can get 2 points if you drive a perfect race -- that is, take no damage -- and one if you lap someone before the end of the race. Because second place gets 9 points to first's 10, it's easy for the person in second or even third to match or beat the person in first if they get more bonus points.
-The other powerups you drive over are the larger blue arrows (these give you one boost each) and the large yellow blocks with hard-to-see wrenches on them (these heal your kart some).You can also run over bombs, which send you flying into the air like a large jump, and do some damage.
Controls -- Left/right to turn. B to accelerate. Y uses a turbo. A for side weapon attack (attack that hits to both sides of the kart). X for front weapon attack (charge-style attack that hits people you run into from behind). Weapon attacks cannot be constantly used -- they've got a delay. There's no meter or something, you just won't be able to use the weapon attacks again for a few seconds after using one. L and R use the Punch attacks, one for each direction. You can hold down L or R to constantly attack to that side (you cannot attack on both sides at the same time, sorry. :)). Up on the dpad jumps. Down on the dpad brakes and goes into reverse. Weapon and punch attacks are categorized separately, for some reason. I'm not sure why. I find it easier to hit people with Punch... those only hit to the sides, sure, but they have good range. With some characters the Weapon attacks are tough to hit with. Anyway, Start pauses.
Jumping is very useful. You drive much slower over "dirt" (areas that are not the main track) than over the track itself, so jumping, or hitting bombs, is advisable when you want to go over grass or such. :) Jumping's great.
The main issue with the controls really is braking. Really, if you're trying to brake while holding down the accelerator... you won't. You need to let go of B in order for the brake/reverse button to have much impact. If you do do that you can go in reverse no problem by holding down, but still, for getting around corners and such, you need to rely more on letting go of the accelerator or using jump or things like that than braking, I think. At least that's my thought so far.
-You do have a damage meter, as you can see on the screen in the videos, but it doesn't seem to me that it makes that big of an impact when it's low... it does affect your stats (speed, turning, acceleration, etc), but you can't blow up or something, and it doesn't make the karts completely uncontrollable. Also healing spaces on the track (the yellow boxes with wrenches in them) are fairly common.
As I said nice for the GB. :)
Genesis (Megadrive) version: http://www.youtube.com/watch?v=1ntffRUHvPA
Outrun/Mario Kart hybrid I think...
Saturn version: Gameplay video: http://www.youtube.com/watch?v=cZq2PxG2w1c
and a video review from someone http://www.youtube.com/watch?v=7YXxyU7zfzc
Looks like the SNES version but with 3d.
Playstation version: http://www.youtube.com/watch?v=CGdHD9G93dM
Note how much worse the graphics are than on Saturn... it'd be easier to tell if there were any good-quality Saturn videos like this PSX one, but oh well, that's about as good as I can find for the Saturn.
SNES: Just gameplay: http://www.youtube.com/watch?v=yx9U68HzZGo
Two video reviews with people talking: http://www.youtube.com/watch?v=L5IpT_C_Ufo
http://www.youtube.com/watch?v=ScfG1YnD0fU
Also a few things I forgot to mention about the gameplay... added this stuff into the main post too, but I'll put it here too.
-At the end of each race, in addition to getting points based on your finishing position (10 for first down to none for last), several bonus points are also awarded. In every race there's a point for the person with the best lap, one for the person who collects the most stars (they're the small little yellow things you drive over on the course and pick up; there's no onscreen indicator of how many you have, I'm pretty sure), and one for the person who attacked the most. Also you can get 2 points if you drive a perfect race -- that is, take no damage -- and one if you lap someone before the end of the race. Because second place gets 9 points to first's 10, it's easy for the person in second or even third to match or beat the person in first if they get more bonus points.
-The other powerups you drive over are the larger blue arrows (these give you one boost each) and the large yellow blocks with hard-to-see wrenches on them (these heal your kart some).You can also run over bombs, which send you flying into the air like a large jump, and do some damage.
Controls -- Left/right to turn. B to accelerate. Y uses a turbo. A for side weapon attack (attack that hits to both sides of the kart). X for front weapon attack (charge-style attack that hits people you run into from behind). Weapon attacks cannot be constantly used -- they've got a delay. There's no meter or something, you just won't be able to use the weapon attacks again for a few seconds after using one. L and R use the Punch attacks, one for each direction. You can hold down L or R to constantly attack to that side (you cannot attack on both sides at the same time, sorry. :)). Up on the dpad jumps. Down on the dpad brakes and goes into reverse. Weapon and punch attacks are categorized separately, for some reason. I'm not sure why. I find it easier to hit people with Punch... those only hit to the sides, sure, but they have good range. With some characters the Weapon attacks are tough to hit with. Anyway, Start pauses.
Jumping is very useful. You drive much slower over "dirt" (areas that are not the main track) than over the track itself, so jumping, or hitting bombs, is advisable when you want to go over grass or such. :) Jumping's great.
The main issue with the controls really is braking. Really, if you're trying to brake while holding down the accelerator... you won't. You need to let go of B in order for the brake/reverse button to have much impact. If you do do that you can go in reverse no problem by holding down, but still, for getting around corners and such, you need to rely more on letting go of the accelerator or using jump or things like that than braking, I think. At least that's my thought so far.
-You do have a damage meter, as you can see on the screen in the videos, but it doesn't seem to me that it makes that big of an impact when it's low... it does affect your stats (speed, turning, acceleration, etc), but you can't blow up or something, and it doesn't make the karts completely uncontrollable. Also healing spaces on the track (the yellow boxes with wrenches in them) are fairly common.