28th March 2010, 10:44 AM
I know I've said this before, but one of the things I don't like about older RPGs is how your characters always miss or do zero damage. In my opinion, it makes battles last way longer than they should. It's a bit deal early on in Daggerfall, there were times where I would swing at a monster thirty times and miss every single time and this is the newb dungeon we're talking about.
Yes, I understand the reasoning behind it. No, I don't want to discuss it.
Yes, I understand the reasoning behind it. No, I don't want to discuss it.
Sometimes you get the scorpion.