26th March 2010, 7:44 PM
Quote:I added a whole bunch of stuff to my last post in edits I think, did you see it all?
Yes.
Quote:That's opinion, not fact... it's simplified in the later ones. Sure in the first two it doesn't make that huge a difference, but still, it's an interesting unique feature, and I think that that made it something a little difference...
It worked fine in the first game because the 3D is some basic that you very, very rarely will look up or down at anything. In Daggerfall, looking around with the keyboard and trying to look up and down at things is very counter-intuitive, it's much easier to go with mouse look. Now, when you add in swipe the mouse to attack with mouse look, it's a problem. Because you attacking what you're looking at, but "look" left or right to attack, which makes it harder to focus on what you're attack.
Quote:but very, very few with worlds that are anywhere even remotely close to the scale of an actual world... really, Arena and Daggerfall are two of the only ones ever.
It's miles and miles of NOTHING. If they could somehow make a really huge world filled with unique locations, towns, and people, then, hey, that would be pretty cool. But it's a trade off. It probably always will be. You can either have a huge, barren, boring world to wander through for hours or you can have a tightly crafted, smaller, world with unique places to go and unique people to talk to.
So, it's Huge and Barren or Smaller and Interesting. It's not hard at all for me to pick which one I'd rather have.
On another note, I played some Wizards & Warriors since I had a copy lying around. My first reaction was to laugh a bit at the fact that it's real-time, party-based, first-person combat. Good stuff that. Yes, I'm using sarcasm. The mechanics of it aren't too great, I'd rather it be like in Wizardry 8 with everything turn-based. It's not impossible to work with, but I don't like the idea of me being attacked while I'm trying to pick a spell. The controls are bit a wonky too, I constantly found myself running into enemies when I'm trying to attack, since the mouse button for attack is also the mouse button that makes you more forward. Really don't like the controls at all. Anyway, I haven't really played enough to judge it just yet.
Sometimes you get the scorpion.