25th March 2010, 10:11 AM
There's a definite contrast in the difficultly level of the games of yesterday and today. Take Mario games, for example. The Mario games on the NES were quite brutal in terms of deaths. Not only could you die in two hits, a majority of the levels were rigged with traps that made those two hits hard to avoid. The new Mario games, however, are much different. In games like Galaxy, you have a hp meter that you can constantly restore with coins. The fact that you have a variety of abilities also gives you a better chance of avoiding attacks.