2nd March 2010, 4:34 AM
Quote:Also, on that note, the removal of the Caravan/Freight and Diplomat/Spy units was really unfortunate, and is another major strike against the game. Civilization is not better with those as automated systems in menus. They should be units.
Totally disagree. As units, they enabled cheap, game-breaking tactics, but were useless for anything legitimate except stealing technologies and investigating cities--both of which are possible in III.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR