28th February 2010, 8:39 PM
Hexes are more "serious", you know? More complex, deeper strategy games like wargames use hexes. Simpler ones use squares. So what going to hexes does is makes things more complex, in some ways, because of all the additional movement options and strategies it opens up. I like hexes, so in theory it's a pretty interesting and probably good change... we'll see how it works out, but in theory it's definitely interesting. :)
Yeah, the one concern I do have is movement... I guess it'll have to be mouse only? Civ II was far, far faster and better with the numeric keypad than mouse... but with hexes that won't work so well. Losing that will be too bad, but oh well.
What, Civ III didn't do that? ;)
You're right about that though, one of the only things that III actually improved on was that it actually showed national borders on the map, and the culture system that let you expand them was interesting.
And yeah, that was annoying about Civ II wasn't it. Still, best turn-based game ever.
Civ has always had square-sized units, but it does get a bit sillier looking as the graphics get better, doesn't it, I guess... :)
Weltall Wrote:Not sure yet whether I like the hex map. It'll definitely require mastering a new method of navigation.
Yeah, the one concern I do have is movement... I guess it'll have to be mouse only? Civ II was far, far faster and better with the numeric keypad than mouse... but with hexes that won't work so well. Losing that will be too bad, but oh well.
EdenMaster Wrote:I'm not sure about the hexes, it's really throwing one of the only remaining standards of classic Civ away.
What, Civ III didn't do that? ;)
EdenMaster Wrote:That's not to say I'm against change. I mean, Civ III can go to hell, but it at least gave us cultural boundaries. Man I hated having my own continent and having the fucking Russians swoop in and plop down 10 1-pop cities in the middle of my infrastructure.
You're right about that though, one of the only things that III actually improved on was that it actually showed national borders on the map, and the culture system that let you expand them was interesting.
And yeah, that was annoying about Civ II wasn't it. Still, best turn-based game ever.
Weltall Wrote:ATTACK OF THE 50-FOOT PERSIANS
Civ has always had square-sized units, but it does get a bit sillier looking as the graphics get better, doesn't it, I guess... :)