17th January 2010, 9:55 AM
Silent Hill was a unique experience, and there's plenty of good games, but ABF's right, a lot of the third party games are just terrible. Never even heard of Excitebots.
Selling well in the present doesn't mean a thing. You can be getting a piece of candy all the way to the end of a cliff, but that end the cliff is still there unless you change direction. Businesses never plan for future catastrophe if they are doing well, always seeing only as far as their current profits. What I mean is, Natal and Sony's thing are going to remove any motivation 3rd parties have to make games for the Wii. They'll do what the Wii remote does, and a lot more on top of that. I'll basically have my Wii for playing Nintendo games, and that's it.
Tony Hawk's skateboarding game is one shunned by the whole earth, mainly because it's TOO accurate a simulation of skateboarding. Turns out, most people suck at skateboarding in real life, hence why they play games where they can pretend to be good at it. No one wants a dead on accurate simulation of sucking at skateboarding.
Dead Space Extraction doesn't hold a candle to it's big brother on the more powerful systems. It's still the B list game you get only if you can't get the "good one". And, well, Capcom has "supported" the Wii, but only so far as to port all their Gamecube games to it (a nice job, they added Wii remote support but kept Gamecube controller support, which is appreciated) and make those rail shooter games. Frankly, I don't want to just relive all the same stories in a genre I only play to pass time in a movie theater. It doesn't help that the Wii remote makes for a horrible Zapper.
Yes, I've finally made the judgement call there. The Wii Remote is a terrible shooting game substitute. You can't "sight" anything and the general "feel" is just that you are pointing and clicking like a mouse. You depend on a targetting reticule to shoot anything, due to how it has to aim. A modern Zapper with a new aiming systme that didn't depend on CRT pixel timing would help, but even then a lot of modern HDTVs have some lagging issues between signal and display. Not enough to be noticed by players, but enough to throw off the accuracy of the Zapper.
PS, human eyes still can't see electrons lazy. They see photons. The electrons in the CRT screens were converted INTO photons by the surface of the screen. In fact the reason the tube is a vacuum is because electrons can ONLY be "fired" when in a vacuum. In air, they will simply be instantly absorbed as static electricity by everything around it. All those electrons being fired just statically charge the screen. Light is what eyes see, and light is made up of photons, not electrons. I really hope you did research in the years since I last had to teach you this.
Selling well in the present doesn't mean a thing. You can be getting a piece of candy all the way to the end of a cliff, but that end the cliff is still there unless you change direction. Businesses never plan for future catastrophe if they are doing well, always seeing only as far as their current profits. What I mean is, Natal and Sony's thing are going to remove any motivation 3rd parties have to make games for the Wii. They'll do what the Wii remote does, and a lot more on top of that. I'll basically have my Wii for playing Nintendo games, and that's it.
Tony Hawk's skateboarding game is one shunned by the whole earth, mainly because it's TOO accurate a simulation of skateboarding. Turns out, most people suck at skateboarding in real life, hence why they play games where they can pretend to be good at it. No one wants a dead on accurate simulation of sucking at skateboarding.
Dead Space Extraction doesn't hold a candle to it's big brother on the more powerful systems. It's still the B list game you get only if you can't get the "good one". And, well, Capcom has "supported" the Wii, but only so far as to port all their Gamecube games to it (a nice job, they added Wii remote support but kept Gamecube controller support, which is appreciated) and make those rail shooter games. Frankly, I don't want to just relive all the same stories in a genre I only play to pass time in a movie theater. It doesn't help that the Wii remote makes for a horrible Zapper.
Yes, I've finally made the judgement call there. The Wii Remote is a terrible shooting game substitute. You can't "sight" anything and the general "feel" is just that you are pointing and clicking like a mouse. You depend on a targetting reticule to shoot anything, due to how it has to aim. A modern Zapper with a new aiming systme that didn't depend on CRT pixel timing would help, but even then a lot of modern HDTVs have some lagging issues between signal and display. Not enough to be noticed by players, but enough to throw off the accuracy of the Zapper.
PS, human eyes still can't see electrons lazy. They see photons. The electrons in the CRT screens were converted INTO photons by the surface of the screen. In fact the reason the tube is a vacuum is because electrons can ONLY be "fired" when in a vacuum. In air, they will simply be instantly absorbed as static electricity by everything around it. All those electrons being fired just statically charge the screen. Light is what eyes see, and light is made up of photons, not electrons. I really hope you did research in the years since I last had to teach you this.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)