19th April 2003, 7:58 PM
Quote:As I said though, I KNOW you would hate it if the game was ONLY the demo areas connected by the sea, so I know length matters to you.
Well of course length matters, but it's more important if a game is fulfilling or not.
Quote:Interesting... That endless cavern of enemies (that kept going on after the triforce chart) actually seemed sorta dull. The enemies are pretty easy, and there weren't any puzzles to solve in the whole thing. This is Zelda, the thinking series, after all. [/B]
This is also Zelda, the action series. What's wrong with having some action-only bits?