11th August 2009, 9:33 PM
Why not post it here too...
Yes, really! Pretty cool stuff... As the title says both of these games were canceled back in 1995 or so and were never released, and before now they had not been available to anyone besides the tiny number of people with the prototype boards.
Virtua Hamster - http://www.hidden-palace.org/?releases/1093
X-Men: Mind Games - http://www.hidden-palace.org/?releases/1094
Videos
Virtua Hamster
http://www.youtube.com/watch?v=jD3j3h627wk
http://www.youtube.com/watch?v=6j4ADzIlUDk
http://www.youtube.com/watch?v=wzAkXe-X7YI
X-Men
http://www.youtube.com/watch?v=wv2SXc06Wrk
Virtua Hamster works on real hardware or some emulators (it works in Kega for instance). There are no races or anything, but you can run around in the connecting tubes (Habitrails? :)) that you would be racing in, and look at the option mode options, none of which have been implemented yet. Good stuff... this would have been an awesome game if finished, I think! :( Oh, and the polygonal 3d tunnels and characters look great. All this really needed (needs?) is opponents, a goal (block off tunnels not in the current race or something, and have an end point?), the splitscreen mode, and the full controls implemented and it'd be a pretty good game, I think. I mean, it's basically a futuristic racing game with hamsters on hoverboards in Habitrail tunnels. Just from the concept you know it's awesome. :) There are videos of this on Youtube now, of course, so go watch some footage. :) (There's only one song ingame that's a short loop and there are no sound effects, but oh well... given that it's unfinished, it's just great that there was a playable build at all! :))
X-Men: Mind Games only works fully on actual hardware; the music and menu works in Kega, but you can't see the in-game graphics or play. It does have great music that sounds a lot like the style of the Genesis Batman & Robin stuff, really. Someday emulators will probably play the game... there is a video of it up on Youtube now though, so you can look at how it plays there. Again, very nice graphics... not sure if the gameplay looks fun though, going by the video. It looks decent, but not great. It wasn't finished of course, though, so it had time to improve... and the graphics and design look extremely good for the system! 3d graphics with 2d sprite objects? Very impressive work. Right now though, only people with flashcarts can actually play it. At least there is that video.
... A lot of other protos have come out recently, thanks to someone who owns a lot of them and is willing to release dumps of them if paid enough, but I don't think that any others are unreleased games.
Overall of course overall the 32X should never have been released at all, but given that it was, Sega needed to put a bit more effort into it. These two games wouldn't have saved the system of course, but with a library as small as the 32X's (40-something games), it needed all the help it could get...
(Why do I always want to spell hamster with a p... you know, hampster...
Is it because of this? http://web.archive.org/web/1999112300194...dance.html ) [with working audio, but corrected name, here: http://www.webhamster.com/ ]
Yes, really! Pretty cool stuff... As the title says both of these games were canceled back in 1995 or so and were never released, and before now they had not been available to anyone besides the tiny number of people with the prototype boards.
Virtua Hamster - http://www.hidden-palace.org/?releases/1093
X-Men: Mind Games - http://www.hidden-palace.org/?releases/1094
Videos
Virtua Hamster
http://www.youtube.com/watch?v=jD3j3h627wk
http://www.youtube.com/watch?v=6j4ADzIlUDk
http://www.youtube.com/watch?v=wzAkXe-X7YI
X-Men
http://www.youtube.com/watch?v=wv2SXc06Wrk
Virtua Hamster works on real hardware or some emulators (it works in Kega for instance). There are no races or anything, but you can run around in the connecting tubes (Habitrails? :)) that you would be racing in, and look at the option mode options, none of which have been implemented yet. Good stuff... this would have been an awesome game if finished, I think! :( Oh, and the polygonal 3d tunnels and characters look great. All this really needed (needs?) is opponents, a goal (block off tunnels not in the current race or something, and have an end point?), the splitscreen mode, and the full controls implemented and it'd be a pretty good game, I think. I mean, it's basically a futuristic racing game with hamsters on hoverboards in Habitrail tunnels. Just from the concept you know it's awesome. :) There are videos of this on Youtube now, of course, so go watch some footage. :) (There's only one song ingame that's a short loop and there are no sound effects, but oh well... given that it's unfinished, it's just great that there was a playable build at all! :))
X-Men: Mind Games only works fully on actual hardware; the music and menu works in Kega, but you can't see the in-game graphics or play. It does have great music that sounds a lot like the style of the Genesis Batman & Robin stuff, really. Someday emulators will probably play the game... there is a video of it up on Youtube now though, so you can look at how it plays there. Again, very nice graphics... not sure if the gameplay looks fun though, going by the video. It looks decent, but not great. It wasn't finished of course, though, so it had time to improve... and the graphics and design look extremely good for the system! 3d graphics with 2d sprite objects? Very impressive work. Right now though, only people with flashcarts can actually play it. At least there is that video.
... A lot of other protos have come out recently, thanks to someone who owns a lot of them and is willing to release dumps of them if paid enough, but I don't think that any others are unreleased games.
Overall of course overall the 32X should never have been released at all, but given that it was, Sega needed to put a bit more effort into it. These two games wouldn't have saved the system of course, but with a library as small as the 32X's (40-something games), it needed all the help it could get...
(Why do I always want to spell hamster with a p... you know, hampster...
Is it because of this? http://web.archive.org/web/1999112300194...dance.html ) [with working audio, but corrected name, here: http://www.webhamster.com/ ]