5th June 2009, 10:52 PM
I heard Crisis Core was good. I've meant to give it a try. Aerith, who was my favorite character back in the day, is supposed to be in it quite a bit, though I'm not sure how much.
I didn't really like Advent Children. I liked it quite a bit the first time I watched it because it was all my favorite characters in awesome CGI, but upon repeated viewings, the fanservice wears off and it's just a mediocre story and an unnecessary addition to what was, as you said, a game with essentially no loose ends.
As for Dirge of Cerberus, Vincent was cool in the cut scenes and his voice was awesome (Stephen Jay Blum FTW), but I didn't really like the controls. I was hoping for something more along the lines of Devil May Cry, I guess.
But yes, you are right that FF6 has many loose ends left untied at the end, so it could could certainly use a sequel a lot more than FF7 could. I, too, didn't like the idea of Shadow committing suicide at the end, especially after I made damn sure that he survived the destruction of the Floating Continent midway through the game. I'd like to think that he survived the destruction of Kefka's Tower and has been continuing life as a rogue ninja as he did prior to the game and during the World of Balance.
Regarding the War of the Magi: I wonder why it is that games, anime, and such always take place after some big war has ended and we only hear about the war, occasionally seeing bits of it in flashbacks. Meanwhile, all the action of the game or anime consists of minor skirmishes, eventually escalating into the fate of the entire world being at stake. I guess the beginning of a story isn't supposed to be all that intense, but... I don't know, it just always leaves me feeling like I missed something big, important, and interesting.
I didn't really like Advent Children. I liked it quite a bit the first time I watched it because it was all my favorite characters in awesome CGI, but upon repeated viewings, the fanservice wears off and it's just a mediocre story and an unnecessary addition to what was, as you said, a game with essentially no loose ends.
As for Dirge of Cerberus, Vincent was cool in the cut scenes and his voice was awesome (Stephen Jay Blum FTW), but I didn't really like the controls. I was hoping for something more along the lines of Devil May Cry, I guess.
But yes, you are right that FF6 has many loose ends left untied at the end, so it could could certainly use a sequel a lot more than FF7 could. I, too, didn't like the idea of Shadow committing suicide at the end, especially after I made damn sure that he survived the destruction of the Floating Continent midway through the game. I'd like to think that he survived the destruction of Kefka's Tower and has been continuing life as a rogue ninja as he did prior to the game and during the World of Balance.
Regarding the War of the Magi: I wonder why it is that games, anime, and such always take place after some big war has ended and we only hear about the war, occasionally seeing bits of it in flashbacks. Meanwhile, all the action of the game or anime consists of minor skirmishes, eventually escalating into the fate of the entire world being at stake. I guess the beginning of a story isn't supposed to be all that intense, but... I don't know, it just always leaves me feeling like I missed something big, important, and interesting.