Well admittedly, Link's Awakening was my 4th Zelda game, and so it wasn't the hardest, but it was still pretty tough. I racked up a good many dies on that game.
I remember my Zelda 1 die count was about 100 as well, but that was back when I was 7 or 8 or something and not very slick at games. Interesting - now I'm 22 and still playing Zelda.
And oh yes, the fustration factor in MM was high.
However, I felt time didn't have to do anything with it rather than the general difficulty of the puzzles, enemies, bosses, and scenarios. I guess I'm just repeating myself, but when you slow down time, you get a few hours and people work in slow mo, giving you more than enough time to explore. Granted, some things are tedious because you fuck it up and you have to redo, like the alien abduction of cows scenario. The end result however, was amusing, and it was rewarding to see how things worked out for the people of the world. The troubled world was vibrant, and alive, unlike the empty world in WW, which even Gannon himself commented was a bunch of scattered little islands and vast oceans that had NOTHING.
I remember my Zelda 1 die count was about 100 as well, but that was back when I was 7 or 8 or something and not very slick at games. Interesting - now I'm 22 and still playing Zelda.
And oh yes, the fustration factor in MM was high.
However, I felt time didn't have to do anything with it rather than the general difficulty of the puzzles, enemies, bosses, and scenarios. I guess I'm just repeating myself, but when you slow down time, you get a few hours and people work in slow mo, giving you more than enough time to explore. Granted, some things are tedious because you fuck it up and you have to redo, like the alien abduction of cows scenario. The end result however, was amusing, and it was rewarding to see how things worked out for the people of the world. The troubled world was vibrant, and alive, unlike the empty world in WW, which even Gannon himself commented was a bunch of scattered little islands and vast oceans that had NOTHING.