5th March 2009, 11:39 AM
You'd be inclined to say their stories are better just for "originality"? If a story does something not done before, but otherwise is utterly reprehensible to my senses, I don't give it bonus points for creatively being aweful. Blair Witch Project was original, but it was still horrid. There's a REASON that sort of thing hadn't been done before.
Anyway, yes the story was "rescue the princess". Heck most of the games are, but I like how it was told, what with the journey to find my uncle, the discovery of the guards turning evil, the escape from the castle at the start with the princess safe and then trying to find out what's up with Aggy, and then later finding out about a whole other world, and the places I went, well the forests, the thief's den, death mountain, and Ganon's tower, I loved the experience, and as a side effect ended up thinking the story was pretty well told for what it was.
Anyway, yes the story was "rescue the princess". Heck most of the games are, but I like how it was told, what with the journey to find my uncle, the discovery of the guards turning evil, the escape from the castle at the start with the princess safe and then trying to find out what's up with Aggy, and then later finding out about a whole other world, and the places I went, well the forests, the thief's den, death mountain, and Ganon's tower, I loved the experience, and as a side effect ended up thinking the story was pretty well told for what it was.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)