16th November 2008, 4:39 PM
lazyfatbum Wrote:Using a battle scene as a loading 'cap' for the next area is genius. Helluvalot better than watching a door open or a fly-cam intro.That's pretty clever. I don't know if I've seen that done before. I'm sure I've played games that have done it, but I probably didn't notice. Some of the doors in the Prime games really bugged me when they took forever to open because the next area had to fully load.
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