6th July 2008, 1:47 PM
A Black Falcon Wrote:Yeah, right, I forgot to mention that... that was definitely another of my complaints about WCII when I first got it. Where had the heroes with actually different stats gone? Lothar, etc, were just normal units with different names... that the expansion added them in was great.
You cannot question these things. Like the fantasy rpg convention that better weapons = more skill... while in the real world, having the best weapon ever would bring you nothing if you didn't have the skill to wield it, in games, all you need is the weapon, that gives you the skill instantly! :)
... and besides, without those added skills playing warriors would be really boring.
Huh, hadn't really thought of that, but that is quite a contrast, isn't it... they later retroactively made him far, far more powerful...
I am not sure, But Lothar couldn't be killed you could always revive him with a cleric? I am not sure its been while, His stats were equal to four footmen.
I read the novel the last Gaurdian.
They explained why Medivh was not at full capacity when Lothar slew him. His possession gave him the combined powers of his mother (previous immortal guardian) and Sargeras, But his mortal body could not bare the weight of all that power and he was prone to bouts of seizures and comas, He was so severely weakened that he couldn't use even a quarter of his true power.
Although he was still quite powerful, As he destroyed Daemon grunts with little effort.
The novel changed a few things from the story, One being that Khadgar was his apprentice and the first one to discover the truth about Medivh and seek out Anduin Lothar to stop him. Khadgar befriended a Orc women who was sent as Guldans emissary to Medivh, She tricked Khadgar into bringer her to King Llane who she then assainated when it became clear that the Orcs were winning the siege.